Getting closer now..

Tonight is the final cramming session. I came up with a great new renderer (or, rather, a better way to do it), that should cull out 80% of all quads. That’s potentially five times faster in theory. But I’m going to try hard not to add it tonight, there’s so much else to do.

Thanks so very much for all the feedback, both on youtube and on this blog. I read all of it. I might FORGET, but I read!

In order to not make any promises I won’t be able to hold, the only real promise I will make is that the test will come sometime during September 1, Swedish time. This might mean as late as 11:45 pm GMT.
I will try to do the release earlier than this, though, so I can fix any emergency bugs as early as possible.

posted 14 years ago