Seriously, Sun.. What the donkey?
Here’s an old bug: http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=4500388
See how it says “fix delivered”? Well, it still doesn’t work. Read the related bugs for a chuckle as well, and a scary insight in how casually they look at this bug.
I’ve removed all non-10 ms sleeps from the client, taken out all frame limiting code, and the game STILL runs too fast for some people. Not only does the game run too fast, but the entire system clock does too.
This is simply not in any way acceptable. I think I’m going to bitch about it on the internets. That’ll show them.