State of the Entity
I’ve got Entities mostly working, and infdev’s been updated.
This means that you can mine and drop resources, craft in inventory, shoot arrows, and fight monsters! (The pathfinder worked on the first try! How’s that for mad coding skills?)
The biggest problem at the moment is that I don’t do any space partitioning at all for entity interactions, so collisions are O(N^2) instead of O(N) now. But I should be able to fix that pretty fast on Thursday.
Because there’s no working monster spawner code yet, I made the arrows spawn monsters when they hit the ground. Have fun. ;)
Warning: Don’t try to use a furnace or a chest! It will crash the game. The inventory works now, though.