The road to Beta
Here’s my schedule:
- Start work on multiplayer, and use the MacBook Pro I ordered last week to test how well it works. (this also means mac support should get better)
- Invite people from IRC to help test multiplayer
- Release test multiplayer server software
- Implement the missing features from indev into infdev (item shadows, flowers, caves, mushrooms)
- Make a level loader for infdev, that loads old maps (creative, survival mode test) and indev maps
- Replace indev with infdev
- Wait until it works
- Replace all public versions with indev/infdev
- BETA