Pathfinding mobs for fun and profit

There’s an early version of some mob pathfinding up on indev.

All mobs will home in on the player if you get within 24 tiles of them, and they SHOULD avoid huge cliffs and lava and so. There are some tweaks to be done, but the pathfinding is pretty fast and pretty nice so far imo, even if it feels a bit “stiff”.

posted 14 years ago