May 2009
81 posts
Cave Game tech demo!
http://www.youtube.com/watch?v=F9t3FREAZ-k
May 13th
May 14th
Exhausted, but happy
Last night was good. I managed to speed up rendering somewhat, add tile/face picking, tile removal,
May 14th
Minecraft: Order of the Stone
The awesome but insane people in #tigirc helped me come up with a title for this game, and it’s Mine
May 14th
Entertaining, but..
Star Trek was an awesome movie experience. It had phasers and transporters and cores and “I’m a doct
May 15th
May 15th
May 16th
May 16th
Progress report, time for Lost
I finished a simple random level generator (it’s not very good yet), implemented support for differe
May 16th
Some thoughts on game modes
Creative modeYou’ve got infinite materials and build without any delay. Can be played both as single
May 16th
Early private singleplayer alpha coming very soon
We’re talking “a couple of minutes” soon.Talk to me on #tigirc or some other way if you want to help
May 16th
Minecraft 0.0.11a for public consumption
It has trouble running well on intel cards (including on my Eee, unfortunately), and there’s some st
May 17th
May 17th
May 17th
May 17th
Green Meadows and more youtube
So after fixing some bugs today, I went to Green Meadows (or whatever gröna lund is in English) wi
May 17th
May 17th
Who doesn't love indiegames.com? →
May 18th
May 18th
Gobbledygook!
Oh wow, elias just patched lwjgl to support shorts in glTexCoordPointer and glVertexPointer. Combini
May 18th
Ok, multiplayer was boring, but here’s water.
I SHOULD have been working on the the multiplayer code today.I got as far as handling basic client c
May 19th
May 19th
http://www.minecraft.net/ →
May 19th
Under pressure
I don’t think I’ll be adding water pressure after all. There’s so much interesting stuff you can bui
May 19th
May 19th
Should minecraft have blood?
To clarify, I had this silly idea of having bunnies jump around randomly in survival mode.Attacking
May 19th
May 19th
Urge to code.. Rising.. →
May 20th
0.0.12a is up
http://www.mojang.com/notch/minecraft/What’s new?+ W
May 20th
0.0.12a_02 runs smoother than ever.
May 20th
Suddenly, a flurry!
.. aand I fixed the bug where some players have trouble selecting tiles. Silly bugs.In other news, a
May 20th
Thanks for the feedback on the blood!
I appreciate it. Blood IS overused. But I’m still going to add raddolls. :D
May 20th
Health and Food
I’ve been thinking about damage, healing and food for a while, and I just just had a really nice dis
May 20th
Winter is an awesome idea. I can see snow and tile...
Also, ice on lakes. :D
May 20th
May 21st
You can register your accounts now
http://www.minecraft.net/will ask you to log in now. Signing up i
May 21st
To clarify..
You can’t save levels yet, sorry. I’m working on it, though..
May 21st
My list on tile types so far
This is not final, but here’s what I’ve gotten down so far:Tile types: Snow (on top of topmost tiles
May 21st
May 21st
May 21st
May 21st
Level saving is coming tomorrow.
I just got it to work on my local machine. It’s all internet and web 2.0 and stuff, where the levels
May 21st
I set up an irc channel for Minecraft
#minecrafton irc.esper.netAlso, I’ve been thinking some
May 22nd
Press ‘6’, plant it under water.
See that box of air around the plant? That’s because liquid is block based.That will happen to ANY o
May 22nd
Oh my god, oh my god, oh my god!!! →
May 22nd
I’m growing fond of this databyte idea
Ever since I started this project, I’ve had the idea of an extra byte of data per block. It’s not a
May 22nd
minecraft.net goes live, and you can save your lev...
The old alpha play site now points at minecraft.net.If you’ve registered and logged in, you can save
May 22nd
Moving on to multiplayer
First of all, I’m sorry for calling you a troll on IRC, Ng.I’m going to leave the game client alone
May 22nd
Ok, so here’s the deal on the problems with level...
* There’s a bug in LWJGL that makes connecting to the host from an applet impossible.* There’s a wor
May 22nd
May 23rd
So I didn’t do multiplayer code, but I had fun!
Today I accomplished (other than finishing up the loading/saving):Sand and GravelGold, Iron and Coal
May 23rd
Wedding today!
One of Elin’s friends is getting married today (yay her! (and him, of course)), which is awesome.I’m
May 23rd
May 23rd
May 23rd
A sweet floating castle by testvan →
Love the platform over the lava. =D
May 24th
There's an official forum now →
.. but it’s kind of slow. I might need a better host soon.
May 24th
Multiplayer, kd-trees and water
MultiplayerMultiplayer will be in the form of a downloadable server which will broadcast its ip to t
May 25th
May 25th
May 25th
May 25th
Had some issues with level saving/loading
During a level save, the connection to the server got lost. The file had already been opened for wri
May 25th
May 25th
May 25th
Lava in darkness
I had a bit of trouble falling asleep last night. It struck me that if I limited the range of light
May 26th
Credits due
Infinimineris the main inspirat
May 26th
Many good opinions on both sides
Hi, thanks you so much for the feedback on the random offsets. =)Most seemed to think the effect is
May 26th
And now I feel stupid
It was brought to my attention that if I do multiplayer the way I was planning on doing it, server a
May 26th
Turning 30 is scary.
Today’s Wednesday. I start my new job on Monday. I also turn 30 on Monday.In other news,
May 27th
http://www.zolyx.co.uk/minecraft/ →
Sweet. :-D
May 27th
0.0.14a is up at minecraft.net
There’s a whole bunch of new stuff in there.Clouds, better tile picking, faster water (and lava, but
May 28th
You’ll be able to set the spawn point
I kinda.. uh.. “forgot” to put that in 0.0.14.
May 28th
2.5d flood-filling finite water
Ok, so here’s an idea for finite water that just might work:Whenever a block of water wants to flow
May 28th
Or it could work like this:
[This doesn’t make water finite, but it solves the world flooding]Water is allowed to spread on top
May 28th
Some levels are broken
There was a bug with the level save/load code where a level file would get broken if someone loaded
May 28th
0.0.14a_04 now lets you set the spawn point
Simply press enter to set the spawn point. This saves your current block position, and the direction
May 28th
May 28th
It should now be possible for new users to save th...
For some reason, new users were unable to save their levels. I restarted the httpd server, and sudde
May 30th
It seems the server had a bunch of locked threads from failed level saves and/or loads. I changed th
May 30th
Time goes fast when you’re making progress
Multiplayer’s starting to go good. I’ve got player connect/disconnect going, and map streaming on lo
May 30th
Another new-users-can’t-save bug fixed
Naturally, I managed to add another bug where new users can’t save their levels. It’s been fixed now
May 31st
C418 (The stuff you want is at the lower right) →
May 31st
June 2009
61 posts
Jun 1st
Jun 1st
Exploding power surges, batman!
Multiplayer was a huge success. There are a few lag issues, but nowhere near as bad as I feared it m
Jun 1st
A bit of a status update
Hi, all!I’m not able to do much work on minecraft this week, mostly because of my birthday and the n
Jun 2nd
Some multiplayer progress
I finished nicer client interpolation, client names showing up, much faster client prediction when b
Jun 3rd
Multiplayer results from last night
I haven’t checked the response from irc yet, but my impression of the test is that the server ran gr
Jun 4th
Gone ‘til sunday
The MP server stuff is looking really good. I need to clean up some bugs, reduce bandwith use, add s
Jun 5th
By popular demand, another MP test today
I’ll get an MP test up again today in like two-three hours. Get on irc for details, and please remem
Jun 7th
Jun 7th
Multiplayer: released!
It’s probably riddled with bugs still, but:http://www.
Jun 8th
New server up
There’s a new version of the server software on the site now, honoring the private flag, and allowin
Jun 8th
And there’s another server update
If the readme says “1.2”, you’ve got the latest version. =)
Jun 8th
To fix out of memory errors on large servers
(Woo, 3500 registered players)Add this immediately after “java” in the start-server.bat file:-Xms512
Jun 9th
Oops, I meant “GPU”, not “CPU”
In other news, 4200 registered users. That’s pretty wow. :-O
Jun 9th
In the spirit of the new economy!
I’m going to start up pre-purchases of the game soon, at a discount of the full price.The full game
Jun 10th
Client 0.0.17a, server 1.3
It’s not up yet, but it will be very soon!Changelist:x Fix spawn location to default at log inx Name
Jun 10th
Multiplayer direct url changes
My previous release broke support for connecting directly via ip, so I’ve fixed that:1) Download the
Jun 10th
Jun 10th
Votekick, could it work like this?
Votekick will be an option in the server settings. Default on.If more than 50% of the people on a se
Jun 12th
Jun 12th
Pre-orders are open!
And seriously, Americans, I’m sorry. The conversion rate sucks. :-(
Jun 13th
New server update, 1.4
This fixes an exploit where people could crash everyone connected to a server by sending a fake text
Jun 13th
If you get the “clicked outside the map” error,
download the latest minecraft-server.zip.
Jun 13th
Jun 13th
Custom skins are live! →
Jun 14th
Client 0.0.18a_02 is up
+ Fixed unstable fps problem from 0.0.18a. + Made the font differentiate I and l.+ Added the ability
Jun 14th
Jun 14th
Jun 14th
There’s a minor server patch up
My bad name connection fix didn’t work in the last version. It works now. =)
Jun 14th
I wonder why I used paypal..
Paypal.. is not.. good.My account access is limited until I submit the information I’ve already subm
Jun 15th
Jun 15th
Speedhacks, noclips and filler bots will soon go a...
The reason multiplayer was released several days early was that I decided to skip the most advanced
Jun 16th
There is justice after all
Please ignore my paypal rant the other day. After under a day of me resubmitting the information, my
Jun 16th
Jun 16th
Muuch better forums! →
Jun 16th
Three day weekend soon!
Jun 18th
I ordered a new server.
Before too long, the game will magically start launching faster and everything will generally be mor
Jun 18th
Moving to the new web server
I’m moving to the new server. The bad news is that the levels take up 1.5 GB of data, so that’s goin
Jun 19th
New game server software
(The new webserver is up and runnning fine. DNS changes might be a bit slow for some people, and the
Jun 19th
Client 0.0.19a is up, a server update is required
Sponge.Glass.Animated textures.Better player avatars.Start of the new ui.Limited framerate.Unfortuna
Jun 20th
Sponges won’t vanish randomly now, and glass looks...
Unfortunately, to fully fix sponges, you need to update the server.Sponges will NOT work like this o
Jun 20th
The saved levels are coming back tomorrow
1.5 gb of saved level data is taking ages to transfer..
Jun 20th
Saved levels are back up.
Also, the timing bug where some players move too fast seems to be fixed.-XX+ForceTimeHighResolutionS
Jun 20th
Jun 20th
New server, new client version 0.0.20
There’s a protocol change, so all servers need to upgrade to the latest version!I will spend some ti
Jun 20th
New minecraft-server.zip, new client
A couple of bugs fixed:*) Clients were able to build unbreakable blocks. ;)*) The protocol was broke
Jun 20th
Day of rest, midgame review of inFAMOUS
I went and got inFAMOUS, since it’s been getting better reviews than Prototype. I’m not sure I get i
Jun 21st
I broke Mac support
Since the latest version or so, it’s apparently impossible to play the game on Mac. I will fix this
Jun 22nd
New client, fixes a few annoyances
* Better fps on some computers* Actually works on macbooks now* Picking (mouse-over in the game) sho
Jun 22nd
Jun 22nd
Hang bug in 0.0.21, can’t fix until tonight.
I THINK the bug is caused by aiming outside the map.I’ve rewritten the picking code to use raycastin
Jun 23rd
Is the hang bug fixed in 0.0.21a_01?
Jun 23rd
Spleef! Fun for the whole family
http://minecraftwiki.net/wiki/SpleefI’m not sure why I
Jun 23rd
6186 fake accounts, added a captcha and some more...
Someone set up a script to register accounts, and in total there seems to be about 6186 of them.Unfo
Jun 24th
No More Sweden!
http://www.nomoresweden.com/July16. I’m going.4.5 hours by tra
Jun 24th
Some conversion rate math.
21371 accounts - 6186 fake accounts = 15185 real accounts.587 purchases / 15185 accounts = conversio
Jun 25th
Ogg Vorbis is nice
Phew, just managed to get the ogg streamer code to run good enough. Ended up rewriting it twice, it
Jun 26th
Seriously, Sun.. What the donkey?
Here’s an old bug: http://bugs.
Jun 27th
Client update tomorrow, with the basics for sound!
When the client starts up, it starts a sound download thread. This thread connects to minecraft.net
Jun 28th
Jun 29th
Sounds is up, framerate limiter without client spe...
There are a few bugs still, it seems, like people getting choppy sounds and music (that’s annoying),
Jun 30th
July 2009
38 posts
Three quick reviews
Movie: Drag Me to HellYou can really tell this is a Sam Raimi movie. There’s a lot of playfulness, a
Jul 1st
Gah, I’m not well at all.
My entire body hurts, my throat is killing me, and I keep dreaming repeating fever dreams about abst
Jul 2nd
At what HZ does the eye see?
Short answer:It doesn’t, and it doesn’t matter how high fps you have, you can always do better.Long
Jul 3rd
That’s a lot of goons
Almost 4% of all traffic coming to minecraft.net is from a certain online forum. I’m not sure if the
Jul 3rd
Pardon the week without updates
I’ve done a lot of sleeping and a lot of resting, and I’ve watched more
Jul 5th
What you’re allowed to do with minecraft
If you’ve bought the game, you can do pretty much anything, but there’s one major rule:Do not distri
Jul 8th
Jul 8th
Illness update and meeting of the minds.
I went to another doctor and got official sick leave until Monday. I’ve got all of the weekend dedic
Jul 10th
The wiki is awesome
The officialunofficial minecraft wiki, I mean.Great
Jul 10th
Jul 11th
Back in the saddle, client 0.0.23a is out
+ Press tab while chatting, and you’re able to click names to add them to the chat+ New button graph
Jul 11th
LUA or Java API?
I’m going to open up some kind of api for the server to let people write plugins easier than to fidd
Jul 12th
Jul 12th
Throwing in many more hours, and survival mode pla...
Starting August 1, I will shift around my working hours around some. I will work part time at my day
Jul 13th
I curse weird..
I’m boiling spaghetti. When checking if it’s done, I burned my hand on the steam and muttered someth
Jul 13th
Jul 14th
Hi, Reddit Public Server RSS feed!
*waves*
Jul 14th
Changing the version system
0.0.23a_01? Really?From now on, the version is 0.23_1. When it hits beta, it’ll be 1.0. At release,
Jul 15th
Heading out to No More Sweden in a few minutes
The train ride is 4.5 hours long. I’m going to try making a complete game during the train ride, the
Jul 16th
Jul 16th
The main compo is about to start! Oohh
[At No More Sweden].. or at least, so I hope. I’m hoping for either “platformer” or “haskell”.
Jul 16th
I think I know what game I’m making
I think I’ve decided to make a platformer with water and moire effects and.. err.. stuff. =DI just s
Jul 16th
Jul 18th
Minecraft on jayisgames.com →
Jul 18th
No More Sweden: results
Jack Guzi won the “Best Moire” category and finished third in “Least Controversial”.I met a lot of i
Jul 18th
I don’t mind the occasional boob, but this is just...
The internet connection on this train is horrible. I mean, sure, it’s internet on a train which is a
Jul 19th
Minecraft has sold 990 copies!
(Since june 13, if my math is right)Any idea how to best celebrate when it hits 1000?
Jul 19th
Jul 20th
You requested more updates
And I ask for some more patience. :-)Being ill for almost two weeks meant that everything’s slipped
Jul 20th
Great programmers make for nice lunches.
I just had lunch with an old coworker and good friend, Pontus Lundwall. We discussed our plans for t
Jul 22nd
Jul 22nd
Everything. Chapter 1 - Giants on the Shoulders of...
I’m just amazed how I have been alive during the greatest change so far in the entire history of lif
Jul 23rd
Development Process
First of all, I’m sorry about the lack of updates. I’ve gotten stuck in a loop of feeling like I’m b
Jul 24th
Three short reviews
Nintendo DS Game: Henry HatsworthOk, wow. I haven’t beaten the game yet, but it’s awesome. It’s a co
Jul 26th
Anthony Burch is good. →
This guy knows what he’s talking about, and we all need to listen to him. Also, he’s super intellige
Jul 27th
Jul 29th
Those paper dolls
They rule my brain. :DIf you clicked the link in my last post, you’d see that Zuriki designed them (
Jul 30th
Jul 31st
August 2009
36 posts
Aug 3rd
Announcing the first expansion pack
This is a bit early, but we were discussing it on irc, so:Announcing the Dungeons and Levers Expansi
Aug 4th
Aug 4th
I’ll keep posting videos.
Expect the next one later this week.I’ll be working full time on minecraft thursday+friday, then the
Aug 5th
Ooh, I liked that idea.
Someone suggested I should add commentary to the minecraft videos. Great idea =DI’m a bit uncomforta
Aug 5th
Infinite Mario AI Competition
A long time ago, I made a Super Maro Bros clone with random levels called Infinite Mario Bros, which
Aug 6th
Got a new cell phone, and I’m finally on twitter
My N95was starting to break down (don’t use cellphones in
Aug 6th
What does this mean?
“Twitter refused your username or password. Please check your Twitter details and try again.”I’ve ch
Aug 7th
THC
Congratulations, Kristoffer and Anna-Stina!I haven’t know you for a long time, but I love you both.T
Aug 10th
Some cool community links
Need to know if I’m on irc? Go here: ht
Aug 13th
Aug 13th
Aug 13th
Aug 13th
Aug 14th
Aug 15th
Aug 16th
Aug 16th
Aug 16th
Aug 18th
Survival Mode test for paid customers coming Septe...
September 4 I leave for a three week vacation in Indonesia with Elin. We’re going to spend the entir
Aug 19th
Aug 20th
If you’re getting the “Fatal Error occured (5): nu...
(From irc, thanks PuyoDead and citricsquid!)If you’re getting the “Fatal Error occured (5): null” th
Aug 20th
Considering changing the controls, need feedback.
In the first couple of version of the game, the right mouse button destroyed blocks and the left mou
Aug 21st
Oh yeah, E to use
Thanks for pointing that out. Every single other game in the market has “E” to use, so obviously so
Aug 21st
Aug 22nd
Aug 22nd
Phew, finally fixed the paypal verification bug
There’s been like five failed purchases in the last two weeks alone that had to manually processed,
Aug 24th
Aug 25th
Wahey, made the tigsource front page! →
Aug 25th
My schedule over the next week and a half
I normally don’t like to post a detailed schedule of my work, but I’m a bit nervous about the surviv
Aug 26th
Q&A
Time for me to answer an email in public! I’ve checked with Tev (the mail-writer), and he thinks it’
Aug 28th
Oh, and the forums and the wiki are back!
The forumsand
Aug 28th
Aug 28th
So what will be in the Survival Mode test?
I’m leaving for my dad’s place for the weekend now, so no more updates on tumblr. I might still twee
Aug 28th
I think this is awesome!
Aug 31st
Getting closer now..
Tonight is the final cramming session. I came up with a great new renderer (or, rather, a better way
Aug 31st
September 2009
13 posts
I rewrote the tesselator!
I promised myself I wouldn’t do this until AFTER survival test release, but..I implemented two optim
Sep 1st
Status:
Completed:There’s a new enemy.Mushrooms provide health when eaten.It’s possible to fire arrows, they
Sep 1st
Sep 1st
Survival Mode test released!
http://www.minecraft.net/survivaltest/Pigs don’t dro
Sep 1st
Some people are getting opengl errors
I will fix this on Thursday.
Sep 1st
Heh, there are bugs. :D
The first version of survival mode test let you get water blocks by blowing up creepers near water.T
Sep 1st
Wahey, fixed the opengl error bug :D
NOW I will go rest. =)
Sep 1st
Survival Mode test updated to 0.25
Mobs are more dangerous nowPigs drop mushrooms. I didn’t have time to add meat. :DArrows deal more d
Sep 3rd
I need to add smouldering to the explosions. :D →
Sep 3rd
And I’m off to indonesia!
If you need help while I’m gone, either check the f
Sep 4th
minecraft.net is down until saturday
While enjoying my vacation, my credit card apparently ran out of money, so my host shut down the ser
Sep 23rd
Thank you, Rolf!
Current Location: Free WIFI @ Starbucks in Malaysia. Our flight is delayed.Rolf, the guy watching th
Sep 25th
Illness!
Hi, all!Indonesia was great. Short summary:Me and Elin are now engaged! Yay!I’m now a certified Open
Sep 30th
October 2009
41 posts
Password changing and password reset!
If you know your password, but want to change it, check in the preferences page now for a link to ch
Oct 9th
Really cool custom level
Marach’s put together a really cool challenge level with a few neat tricks in it.
Oct 9th
A Minecraft community by Guard →
Oct 11th
What’s coming up?
Here are some rough plans for the future:Next week, single player survival mode updates, primarely w
Oct 11th
Zero tolerance is, and always has been, a bad thin...
First off, I’m not an active FOSS developer, nor have I even seen a Ruby on Rails. But there’s somet
Oct 13th
Tuesday update
I spent today poking at paypal and trying to fix the performance issue in Survival mode.The good new
Oct 13th
Slowly coming crawling back
Hi! Sorry about not updating last week.No excuses, other than I’ll mention that Rock Band Unplugged
Oct 20th
Oct 20th
World of Goo "Pay What You Wish" results. →
Oct 21st
Oct 22nd
Oct 22nd
Wow, these half-height blocks are just riddled wit...
Problems so far:* Making mobs (including the player) able to walk up stairs without jumping is not e
Oct 23rd
Oct 23rd
About the inventory screen
The actual slots in there were just copied from another game of mine that I never finished (
Oct 23rd
Oct 23rd
Oct 23rd
Tomorrow: An update
Closed survival mode alpha testing is coming to an end! Thank you very much for testing!Tomorrow, I
Oct 23rd
Performance test results
Survival mode, uncapped framerate.Main PC: 200-300 fps. Sluggishness when many chunks recompile.MacB
Oct 23rd
Oct 24th
Oct 24th
Survival mode updated, free testing for everyone!
Survival mode has been updated and is now out of closed alpha and is not in open alpha. That means t
Oct 24th
Oct 25th
The creative update is on Tuesday
Turned out I had to update the server as well, so it’s a bit more work than I thought, so the creati
Oct 25th
Oct 25th
Oct 25th
Progress update on Creative Mode merge
Single player creative mode works now. If you load a level saved in survival mode, all mobs and item
Oct 26th
The skinny on the creative mode update
The bad:Left click = remove block, right click = add block. Just like in survival mode. So no more m
Oct 27th
Update complete!
All servers have to be updated, here’s the new server zip file:
Oct 27th
Small client update
Turns out the client were treating network players like mobs, so they could “die”. And when they die
Oct 27th
Review: Small Worlds
Small Worlds is a fairly short exploration game by David Shute.I found this little gem via tigsource
Oct 28th
Some people have asked me why the survival alpha i...
And also, why they paid if I was going to make it free.First off, I apologize that I wasn’t more cle
Oct 28th
Tigcast #1. There are a couple of mentions of Minecraft :-D →
Oct 28th
Server and Client update tomorrow
Bug fixes will include the ability to destroy admin blocks if admin, players being rotated the right
Oct 29th
Creative mode client update and Server update
Client fixes:Other players in multiplayer should now be facing the right wayYou can now toggle rain
Oct 29th
Creative client 0.29_01 released
You can now build through players.Names don’t appear over players unless you mouse-over them.Names n
Oct 29th
Ooohh, great suggestion by Ashleigh on irc
Ashleigh suggested a button to show all names on screen, regardless of if they’re hidden behind wall
Oct 29th
The origins of Minecraft
While looking through some project folders, I found an old protype of a game that never quite became
Oct 30th
If you’re getting the error(5): null thing. Also,...
I’m having trouble tracking it down, so I need your help. Please check your java console for any exc
Oct 30th
Additionally, the disconnect problem
I’ve been told there’s a disconnect bug where a lot of people (but not all) will get disconnected at
Oct 30th
Client 0.29_02 is out, fixing the disconnect bug
Ashleigh helped me test the disconnect bug after first convincing me it was real (I’m a programmer,
Oct 30th
Skin Previewer is now up to date
Check it out: http://www.minecraft.ne
Oct 30th
November 2009
25 posts
What I’ve been doing for the last couple of days
GameJolt is running a minimalistic game compo, and I thought I’ve give the “minimalistic gameplay” a
Nov 3rd
Code split going good so far!
Re-structuring code is amazingly painfully boring work, but I’ve got an actually playable client goi
Nov 4th
New game release: Left 4k Dead 2 →
Nov 5th
Nov 5th
Minor client updates
Both survival mode and client mode are now version 0.30, with the following changes:+ Sheep in survi
Nov 10th
No work done today.
Hoooly moly. I got Call of Duty: World At War Modern Warefare Warfare 2 last nightat midnight. I fin
Nov 12th
Damnit, my computer blew up.
First of all, no source code is lost. The harddrives are fine, and there are backups.I’m posting thi
Nov 16th
Hardware status, and Movies
I spent Monday night trying different configurations of hardware, nothing worked. I finally decided
Nov 18th
Film Festival Reviews. Part 1.
PreciousA young obese black girl has serious problems at home, but starts to learn how to read and w
Nov 19th
Film Festival Reviews. Part 2.
MotherA South Korean drama, with suspense and murder mystery elements. Or the other way around. Poss
Nov 19th
Should I find an artist for Minecraft?
I’m drawing all the art myself right now, and I think it works fine. But after seeing some custom te
Nov 20th
If you want to help out with the graphics
I’m not sure if I’m going this route or not, but just in case:Send me an email at [email protected].
Nov 20th
Film Festival Reviews. Part 3.
We’re seeing FIVE movies tomorrow and see Susan Sarandon live, followed by two more movies on sunday
Nov 21st
Film Festival Reviews. Part 4.
HaeundaeIn this classical disaster movie, Haeundae(in
Nov 22nd
Amazing response
I got 27 replies to the artist ad thingie. Because of the Film Festival, I haven’t been able to go t
Nov 23rd
Film Festival Reviews. Part 5.
Phobia 2This is a collection of five short horror movies, each one by a different director. They col
Nov 23rd
Film Festival Reviews. Part 6.
The RevenantWe got to see a slightly damaged screener DVD version of this movie, which was a shame.
Nov 23rd
Film Festival Reviews. Part 7.
HumpdayTwo close friends meet again after several years apart. One is married and traditional, the o
Nov 23rd
Phew, all emails answered.
Almost three hours of solid work to look through everything. Now it’s time to wait for some replies,
Nov 24th
Nov 24th
Film Festival Reviews. Part 8.
I’m really enjoying this year’s festival! Nine more movies to go, of which six are this weekend.Fant
Nov 25th
Film Festival Reviews. Part 9.
DogtoothTwo parents keep their children away from society, tricking them into believing that the wor
Nov 26th
I added ads to the blog
Mostly out of curiosity, I added ads to the blog. I don’t know how this will play out, but it’ll be
Nov 26th
Film Festival Reviews. Part 10.
TsarIvanthe Terrible, the Tsar from the titl
Nov 27th
Nov 27th
December 2009
37 posts
Film Festival Reviews. Part 11.
These reviews are by Ez (my fiancé):City Island
Dec 1st
Film Festival Reviews. Part 12.
This is the last one! Finally!The CountessAfter her husband dies, Countess something-or-other falls
Dec 1st
Minecraft Model file format: MD3
I’m adding MD3 support for Minecraft. There are a lot of advantages to this format:It’s fast! It let
Dec 1st
Dec 1st
Dec 1st
Dec 2nd
Dec 8th
Watch me coding live!
This weekend, I’ll be competing in LudumDare,
Dec 10th
New minecraft-server.zip (version 1.10)
+ Added a HUGE warning for running without verify-names turned off+ Fixed grow-trees+ Fixed a bug wh
Dec 11th
And another fix
From now on, if minecraft.net detects someone trying to connect to a server from the same ip as the
Dec 11th
http://www.minecraft.net/xmas/ →
Dec 11th
Server 1.10.1 is up
+ Fixed grow-trees againAlso, if you ran into problems with the local ip fix I blogged about before,
Dec 11th
Whoops, gmail thinks I’m sending too much spam
Today was pretty crazy. The X-mas gifting seems quite popular indeed, I’m very happy with the respon
Dec 12th
Ludum Dare is (almost) go!
For the next 48 hours and 15 minutes, I will be making a game. =DYou can watch me, right now, live,
Dec 12th
Dec 14th
Snowman Needs Your Help!
Check out this thread: http://www.mine
Dec 16th
Dungeon Master 2 is one of the greatest games ever...
You can buy and sell equipment, there’s lots of hidden secrets, there’s a great atmosphere where thi
Dec 18th
Dec 19th
I’ve been feeling experimental lately, here are my...
ta
Dec 19th
Dec 21st
A new german community site →
Dec 21st
A slight server snag, has been fixed now.
Full description follows:For some reason, the minecraft.net server was strangling itself. I couldn’t
Dec 21st
Dec 22nd
Dec 22nd
Customization for the new models is definitely sti...
Making sure they can be customized is a big priority. Don’t worry, we realize personal avatars is a
Dec 22nd
Oh, ok! Here, play with the latest version!
This is not official in any way, but I’ve gotten several requests that people who paid should be abl
Dec 23rd
Three quick game reviews
DJ HeroThe controller feels wonderful! I’ve never touched a real turntable mixer thingie like that e
Dec 23rd
Dec 23rd
Time to go celebrate X-mas
I will be back on irc briefly on the 25'th, then away again on the 26th.My plan is to (finally) get
Dec 23rd
Thank you everyone who bought the game!
I can’t believe I forgot to thank you guys..Thank you very much, and I hope you’re enjoying the game
Dec 23rd
Dec 25th
Dec 25th
Dec 27th
Dec 29th
Partial update on /indev/, more to come
I’ve added a first version of the inventory screen to /inde
Dec 31st
One hour to go, not looking too good
I finally got the non-tile items working within the inventory, and you can see then in your hand. Be
Dec 31st
I did it! Happy new year!!
The TODO list for the inventory is finished, and it’s been uploaded to /indev/.And three minutes to
Dec 31st
January 2010
65 posts
Happy New Year!
Elin’s away at some party. I’m staying home, listening to Daft Punk and programming. There are firew
Jan 1st
If you run a server, you might want to read this t...
minecraftforum.net
Jan 1st
Results of the X-mas offer
Raw numbers:Over the three weeks the offer ran, 1436 free copies of the game got gifted.During the s
Jan 1st
Press e to pick up, hold e to take all
I’ve gotten several requests for a system like that. E to take an item/block, hold it down to get ev
Jan 1st
Revised the plan about picking up items
After reading some trying the current system for a while and reading some feedback, I’ve decided to
Jan 3rd
Neat, Minecraft got a few mentions in 2009 recaps
It’s listed just above Enviro-Bear 2000 and just below Time Fcuk in Derek Yu’s
Jan 3rd
New sound engine implemented
I finished up the work on switching over to PaulLamb’s excellent
Jan 5th
Jan 6th
Jan 6th
Jan 6th
Jan 7th
Jan 8th
Jan 8th
Jan 9th
Jan 9th
Interview with Dock at CraftHub →
Jan 9th
Public TODO list?
I think keeping a public TODO list of planned features would be a very good way of letting people kn
Jan 10th
Working inventory items, burning enemies, and so o...
Today’s tasks:+ Added more stats to the web site. It currently claims everyone bought the game yeste
Jan 11th
I’m definitely using the todo list, and some clari...
Yeah, that todo list is awesome. I’m definitely going to use it. I’ll add things to it as I remember
Jan 11th
Fullscreen mode in indev
It’s a bit buggy still, but press F11 to toggle fullscreen. The game automatically switches back to
Jan 11th
Yeah, there are bugs with fullscreen mode. ;D
If you’re in a game menu, you can’t toggle it.There sometimes is a weird gray border.On some hardwar
Jan 12th
My schedule for the next week or so.
I’ll be gone all day tomorrow, then I’ll do some Minecraft stuff on Wednesday evening (chests, I hop
Jan 12th
Jan 12th
100 000 registered users!
Last night, the game passed 100 000 registered users! :-DThat’s pretty darn good!Unfortunately, not
Jan 13th
Ok, I’m a moron.
I never got the email with the name of the 100000'th registered player. Curious as to why, I checked
Jan 13th
Member number 100000 was JostVice3D!
I just realized I keep track of register date and time!One quick sort and look up later, and member
Jan 13th
No more putting it off! Finite water in /indev/!
Well, it kinda sorta works. :DWater will always drain from the highest most remote location when flo
Jan 13th
I SHOULD be sleeping, but..
I managed to figure out the biggest reason for water being so slow. :DIt was a very silly bug, and t
Jan 14th
Jan 14th
Jan 14th
minecraft.net had some downtime again
It’s gone down three times so far. I checked the logs more carefully this time and saw that it had “
Jan 14th
Three hour game, made at TIGJam UK2 →
Jan 15th
Another three hour game. Sunshine Bubbles. →
Jan 16th
One hour tigjam game: CatRace →
Jan 16th
And an untitled 15 minute game, on the theme "horde" →
Jan 18th
TIGJam UK 2 is over. Can’t wait until the next one...
Boy, I had a lot of fun, and made a few games. I even started work on  what I personally think is a
Jan 19th
Oh wow, logic gates!
There are a lot of crazy things happening on the officialfor
Jan 20th
ecrider got offered a job because of his incredible Minecraft levels! :D →
Jan 21st
As per demand, you can now gift the game
The design is a bit ugly, but you can now send gifts of the game to other players:
Jan 21st
The level file format has been specified
I looked around for some tagged binary format that fit my needs, but everything was either waaay too
Jan 21st
Check out #5 on this list :D →
Jan 21st
I really enjoyed this custom level. Except for that one spider.. →
Jan 22nd
Indev’s been updated with a bunch of goodies
A bunch of new stuff in this one:* New liquid spawner in level generator. Water (and lava) can spawn
Jan 22nd
Chests, and generic tile entity support
Another indev update!+ Chest blocks+ Sounds for arrows+ Lava sets stuff on fire again+ When dropping
Jan 24th
Jan 25th
A really cool interactive map by Jamigrith →
Jan 25th
Jan 26th
Back from JFocus!
For the last two days, I’ve been attending JFocus and finishing up a 4k game (more details soon).Tom
Jan 27th
The ads.
The flash ads caused some performance problems on some computers, so I changed to text only ads.As f
Jan 27th
VVVV →
Jan 28th
And they’re gone!
Who benefits from ads?Me as a developer? Kinda. Assuming the equation I mentioned in the last blog a
Jan 28th
There’s a lot of work to be done for crafting!
I’m trying an item assembly based approach to crafting. You’ll have a 3x3 tile grid of item slots. P
Jan 28th
Jan 28th
Phew, got the inventory cleaned up
I reworked how the clicking around in the inventory works, and cleaned up the code a whole lot.There
Jan 28th
Crafting on /indev/ now
It’s not very intuitive yet, but it kinda actually works!Here are some hints to get you started:Righ
Jan 29th
Jan 29th
Crafting.. Is it fun yet?
In my opinion, kind of! Some things are too tedious, others aren’t there yet. It needs more work, ob
Jan 29th
Fragmer and Cueball are gods among men. They made an extremely nice 4+4 bit adder in minecraft! →
Jan 29th
Phew, last indev update for today
The game now contains 59 block types, 34 item types, and 36 recipes for crafting. More’s coming!You
Jan 30th
SPOILER ALERT! A list of some crafting recipes on the wiki. Nice. =) →
Jan 30th
Trying out a new community?
Long story short; I don’t want to host any forums myself, I simply don’t have the time or the energy
Jan 30th
I feel a bit like I was stepping on toes with the...
I think the minecraftforums.net forums are most excellent, and a LOT of good suggestions come out of
Jan 31st
Wow, I got a lot of emails about forums
I usually reply to almost all emails I get, but these were just too many, haha. =DThank you for all
Jan 31st
Jan 31st
Sunday night update
+ Tools take damage (better tools last (way) longer)+ Title screen! No more automatic level generati
Jan 31st
February 2010
52 posts
Minor update, must sleep.
+ You should be able to get flint and steel from mobs now. Sorry about that. :-O+ Wood mines faster
Feb 1st
Feb 2nd
Something is causing indev to run reeeally slow af...
.. sometimes.I’ve managed to reproduce it a few times, but never when running in debug mode, which m
Feb 2nd
Feb 2nd
No functioning mobs today, unfortunately
I got bogged down with a bunch of other stuff, like the slowdown thingBut I did get some stuff in to
Feb 3rd
Pathfinding mobs for fun and profit
There’s an early version of some mob pathfinding up on indev.All mobs will home in on the player if
Feb 4th
Indev update: Fully functioning bows and mobs
Animals only spawn in bright areas. Monsters only spawn in dark areas.This means you can make caves
Feb 4th
Dock is no longer involved with the project
Dock is a great guy who does character design really well. I have no doubts that his talents combine
Feb 5th
You can now change the difficulty from the options...
Under options, there now is a difficulty setting. Later on, this will be set per level instead of gl
Feb 5th
Feb 6th
Feb 6th
Feb 6th
Catalyst 10.1 does not work with indev at the mome...
So don’t update your drivers just yet..
Feb 6th
I found a possible source of the slowdown
Sound, in software mode. Everyone who ran the game with music enabled during a couple of of updates
Feb 7th
And software sound is now gone
Minecraft now uses OpenAL only.If it fails to start OpenAL for any reason, it’ll set the options for
Feb 7th
Very inspiring movie!
Feb 8th
Feb 9th
Feb 10th
Feb 11th
Ok, I give. I’ll add a night/day cycle to the game...
Hiding out in your house at night might be VERY fun!Fun enough for me to solve the technical issues,
Feb 11th
70 ms is good, but not perfect
Phew, after abusing the heck out of the lighting engine and rewriting the light propagation code to
Feb 11th
Feb 11th
Day/night cycle in indev!
http://www.minecraft.net/indev/There are some minor bugs wi
Feb 12th
I need your help debugging indev
I’ve turned off all sounds in minecraft for the time being, to eliminate variables.Please close all
Feb 12th
Thanks to some great feedback, I think I might’ve...
According to rumors, if you try to allocare more memory than the machine has available, different im
Feb 13th
That was a lot of work, but it should behave bette...
Many hours of boring, solid work, and the lighting propagation code has been muchly improved. It’s w
Feb 14th
An in-character blog about life in minecraft →
Feb 14th
Visible player hand and new level themes
Now in indev:Paradise Theme:Being the polar opposite of Hell, these levels has sand everywhere, and
Feb 14th
Feb 14th
Must.. Go.. Sleep..
No update today, but armor is coming this week sometime! And I’m kinda slightly maybe considering st
Feb 16th
The plan for the rest of the week
Finish armorAdd experimental third person view modeSplit out crafting into several work stationsThe
Feb 17th
About the mysterious “no multiplayer” comment
I noticed it spawned some rumors..I _really_ want to start working on multiplayer. My fingers are it
Feb 17th
Poll time!
Another poll!
Feb 17th
lexil-old-bluhbluhbluhasked: If you mean the new tumblr comments just announced you need to follow u
Feb 17th
Ok, here’s what I was thinking for the XP/Levels (...
There seems to be a sliiight weighting towards yes on the poll.Here’s what I was thinking for the XP
Feb 17th
Lots of emotions!
I am reading all your feedback. I don’t intend to turn the game into an MMO, and I don’t intend to m
Feb 17th
No xp, no levels!
I got convinced not to add it. The basic argument is that it adds artificial progression to the game
Feb 17th
Armor is out, and third person view
You can craft and wear armor now. It protects against damage and slowly gets damaged when you get hu
Feb 18th
Furnaces and Loot!
New update in indev!To smelt, you need to build a furnace. Hint: they’re made out of rock.Furnaces n
Feb 19th
Play test Sunday! Watch it live!
In an hour (4 pm central European time), I’ll do a public playtest thing, and I’ll be broadcasting i
Feb 21st
I have a potentially game breaking idea.. Do? Not...
This will delay the game by AT LEAST two months. It’s a major rewrite. But I can do it.Infinitely la
Feb 21st
Limited maps in infinite
Limited sized maps is just a subset of infinite maps. They would use the same code with some extra r
Feb 22nd
Aww. I will no longer reply to every email I get.
My incoming email volume has increased steadily over the last months, and now I’m up to about 50 ema
Feb 23rd
I will add infinite maps, here’s the plan:
First up is a bug fix release. There are some annoying bugs in the game at the moment (water, mostly
Feb 23rd
Feb 23rd
I cleaned up the cookie handling on the website a...
I made the cookie handling for auto-login more secure on the web site now, and I added a “Buy now” b
Feb 25th
Infinitely deep or not?
The engine is very dependant on knowing the highest block on each column, mostly for lighting. Tryin
Feb 26th
Changing my development plan for the game.
The original plan was to make Minecraft a somewhat quick thing, perhaps a 6-12 months of work or so
Feb 26th
If you’re on a mac and have trouble with indev
Try this:http://www.intma.in/wiki/
Feb 26th
Feb 27th
Here, try some infinite maps
There’s a lot of bugs and a lot of missing features, but here, have some infinite maps:
Feb 27th
Im way behind on my emails
I’ve got like four days of emails stacked up. I will go through them all tonight when i get home.
Feb 28th
March 2010
38 posts
Rethinking the water strategy
Finite water will not work on infinite maps, and water has never really behaved predictable and well
Mar 2nd
So it’s not quite infinite.. Here’s the pragmatic...
Instead of keeping track of sub-block locations and so, I just moved to 64 bit floating numbers for
Mar 2nd
lexil-old-bluhbluhbluhasked: How will they make the 1:1 model if they don't have a copy of the game
Mar 2nd
Clearing up the world size math.
The world is 30 million blocks across. A block is one square meter.30,000,000 meters is 30,000 km. 3
Mar 2nd
My productivity has been assassinated by Heavy Rai...
Wow!Go buy this game now! It’s awesome!I’ll get right back to infdev once I beat this game, but righ
Mar 4th
Heavy Review
I beat Heavy Rain at like 2 AM last night. And it was good.I really enjoyed Quantic Dream’s previous
Mar 5th
Breaking news: Artist blames game, traffic spike ensues. →
Mar 7th
The status on infinite
Remaining (in order I will add them):* Layered lighting engine* Entity logic* Tile entities (Chests,
Mar 8th
Per request: This is how the new lighting will wor...
This could get a bit technical.Currently, each block has 8 bits of block type, 4 bits of aux data th
Mar 8th
I was going to try a new payment method, but it tu...
(there was a post about me looking for volunteers to help test a new payment method, but I took it d
Mar 9th
Games I find surprisingly good
Blue Toad Mysteries (PSN)The humor is great, and all the voice acting is done by a single very funny
Mar 10th
New web site feature: Remote skin change
Several people have been working websites that offer collections of Minecraft skins, where the user
Mar 10th
Interesting new IDE concept, and my initial though...
One day, while surfing the web..I found this via slashdot:
Mar 11th
Mar 11th
The world is bigger now.
As I was optimizing and fixing bugs today, I found a few places where I was still using 32 bit float
Mar 12th
Mar 12th
Ooh, Minecraft got a mention on TV!
Danish TV, even!Check it out, about 2:57 into this video:
Mar 12th
Phew, lighting works now.
/infdev/’sbeen updated with muuuuch faster lighting sky br
Mar 13th
Minecraft on VG Cats? Nice! :-D
http://www.vgcats.com/comics/?strip_id=294I bel
Mar 16th
I like Gorillaz. I like Bruce Willis. Ergo I like this.Q.E.D.
Mar 16th
Mar 16th
State of the Entity
I’ve got Entities mostly working, and infdev’sbeen updated
Mar 16th
Mar 17th
How saving and loading will work once infinite is...
This is all for single player, but it’s mean to work somewhat analogous to how multiplayer works:Tit
Mar 19th
lexil asked: How many classes doyou have in MineCraft?Our Java lecturer is encouraging us to make a
Mar 19th
Level size stats
In the interview I just did for FAPradio, I mentioned
Mar 20th
Infdev update: trees and furnaces
Infdev’sbeen updated:* Working tile entities (furnaces, ch
Mar 20th
Mar 21st
No update today!
.. yeah.. Heh.. I have absolutely no discipline at all sometimes.But at least I’ve now beaten God of
Mar 23rd
Gamasutra interview →
Mar 24th
Infdev has been updated
Playit here* I removed the silly ingame account check sinc
Mar 25th
The Spider by Nazzer (based on The Raven by E.A. Poe) →
No more ore.
Mar 26th
Mar 26th
Mar 27th
Lazy sunday, watching livestreams
Malikat’s got a really nice livestream channel. It’s still unverified, so there’s a 50 user cap. He’
Mar 28th
The move is drawing closer, but I will still updat...
Hey hey, life is crazy busy at the moment. I’m just two days, I’m moving in with my GF, and I still
Mar 30th
Infdev’s been updated, bugs have been fixed
Well, that was quick. :Dhttp://www.minecraft.net/infdev/(A
Mar 30th
Do not buy Ubisoft games!
I bought Settlers 7. It’s a wonderful game, and Blue Byte really managed to pull it off. It’s full o
Mar 30th
April 2010
16 posts
Announcing the next step for minecraft.
The plan was to have an elaborate post of minecraft going 4D here, but i ran out of time. So just pr
Apr 1st
No internet until tuesday at the earliest.
The move went great, but there’s no internet. And its a bit of a long holiday.. i can connect via my
Apr 2nd
Wahey, I’m back!
Don’t ever leave me again, interwebs! It was a scary couple of days without you.We’re still getting
Apr 3rd
Apr 3rd
Apr 4th
First full work day after easter
I didn’t end up having any time this weekend, so I went through the emails today, then fixed the err
Apr 6th
Apr 8th
Infdev update, time to sleep
I’ve updated infdev with the new trees, sand and gravel, plus fixing the lighting code. I have to go
Apr 13th
Apr 14th
Apr 14th
Apr 15th
Optimization update is out
Another update in infdev: http://www.minecraft.net/infdev/
Apr 20th
Crash bug, and workaround!
I will fix this as soon as possible (thursday?), but:If you close the browser window while playing a
Apr 20th
The road to Beta
Here’s my schedule:Start work on multiplayer, and use the MacBook Pro I ordered last week to test ho
Apr 21st
Checking in, not much to report yet
After a nice weekend of house warming and compo programming, I’ve been poking at multiplayer.There’s
Apr 28th
One month until full time!
Well, one month and 445 minutes..As you might know, I’m currently only working on Minecraft 60%. The
Apr 30th
May 2010
7 posts
Not going too well, I need a short break.
Hi! I’m getting stressed out over the multiplayer release.It’s not going as well as I’d hope, and as
May 6th
Evolution of the EntityRenderDispatcher
When I split rendering from logic a while back, I ran into some design issues with having an efficie
May 8th
The Break, Gaming and Flattr
I’m starting to feel relaxed! I spent several hours (ok, all day) yesterday playing Fallout 3, and I
May 16th
Replying to criticism, and a short summary
The vast majority of the emails and other direct communications I’ve gotten have been very positive,
May 17th
So apparently software patents are legal in German...
(Found via slashdot):
May 21st
Revenge of the Titans beta, and Red Dead Redemption
I’ve been chatting with Cas from PuppyGames for quite some time now, getting sneak peeks of their ne
May 25th
Back to work in a few days!
After compacting my schedule a bit and putting in a full week of work at Jalbum, I had my last day t
May 29th
June 2010
36 posts
Jun 1st
Asynchronous saving and loading, and slightly more...
I was planning on implementing doors yesterday, but I got sidetracked looking into the performance i
Jun 3rd
Lo and behold, now I need larger blocks
The good part is that I can now have renderable TileEntities, so doors can animate swinging open and
Jun 3rd
I got my Pandora yesterday
So, well, at around noon yesterday, I got a phone call from UPS, saying they had a package for me. O
Jun 5th
C418 put together a mixtape of his new Minecraft songs →
Jun 7th
Jun 7th
The Pandora Review
Chapter 1. A Brief HistorySeveral years ago, I read somewhere that a group of dedicated nerds were u
Jun 8th
Here's a better link for C418's mix of new Minecraft Songs →
Jun 8th
Infdev update with bug fixes
+ Much smarter door rotation logic (had to remove the “closed” flag for this..)* Placing doors on gl
Jun 8th
Jun 9th
Jun 11th
A gentle warning about infdev saves breaking
I hate to do this, but I will break all your infdev saves.One of the major performance issues with i
Jun 14th
Jun 14th
Dynamic water and Buckets
Infdev’sbeen updated.* Leaves not near a tree trunk will n
Jun 15th
Jun 16th
Caves, prettier water.
Another infdevupdate! I posted a high res screenshot in th
Jun 16th
Carthograph - a fan made mapping tool →
This was started before I wrote my visualizer, and it’s looking VERY nice!I’m impressed, ZomBuster!
Jun 16th
Jun 17th
Jun 17th
Jun 17th
Seecret Friday update! OooooOOOoo!
I just uploaded another update, goplay it now!* Fixed fall
Jun 18th
Next week: performance and stability
So there’s a bunch of new content now, most of which works surprisingly well. Unfortunately, it’s be
Jun 19th
Jun 20th
Jun 21st
Your saves are safe!
I just finished up the first pass of the new file format. It saves and loads terrain data lightning
Jun 21st
Jun 23rd
Here’s a review of something I recently bought
No, just kidding, I updated infdev.+ New save file format+
Jun 24th
I reverted back to the old save file format
The new format was buggy (sometimes didn’t save?), and reeeeally slow on some computers. That combin
Jun 25th
Seecret Friday update 2! OooooOOOoo!
Yep, it’s that time again! Infdev’sbeen updated with some
Jun 25th
Sorry I broke the signs, here’s the fix
I thought I was going to be able to not work on minecraft all weekend until I saw a disturbing numbe
Jun 27th
The web site is having some problems, and will pro...
I’ve been working on some downloaded client stuff where it auto updates and such (it’s basically jus
Jun 28th
The server is back up!
While I was working on the offline client, I rebooted the web server, which reset the max file handl
Jun 28th
Offline client tech test
I’ve only got an executable jar file so far.Proper installers for Windows and MacOS are coming tomor
Jun 29th
I fixed a few bugs in /game/, and the game is now...
Bug fixes include signs working the way they used to, players below the map correctly dying, and a f
Jun 30th
And another thing..
About Mac:Sound does not work on Mac at all. I have no idea why, and I will probably have to write m
Jun 30th
Jun 30th
July 2010
54 posts
Indie Game Demake Contest!? Feck yea!
GameJolt is a pretty freaking sweet place, and what’s even cooler is t
Jul 1st
I liked this article on bitmob.com →
Jul 1st
My worst code design decision
First of all, calling blocks “Tiles” in the codebase is horribly confusing. Also, TileEntities being
Jul 2nd
Seecret Friday update the third! OooooOOOoo!
Minecraft Alpha has been updated to version 1.0.1 (I just arbitrarily decided that the previous vers
Jul 3rd
400 sales in 24 hours!
Well, wow, 400 sales in 24 hours. :-DThe plan for next week is to start by setting up a very basic f
Jul 3rd
About Singularity (contains SPOILERS)
WARNING, THIS POST CONTAINS MILD SPOILERS ABOUT THE GAME SINGULARITYClick “Read more” to read it.I r
Jul 5th
Server scripting
I’ve been a good boy, working on server framework stuff all day today, despite it being horribly bor
Jul 5th
All the boring parts are done!
I’ve now got an UDP framework up and running that supports automatic compression, packet acking/rese
Jul 5th
Vids on PC Gamer! →
Thanks for letting me know, Henryk!
Jul 5th
I’m considering making the not torches less annoyi...
Right now, a button or lever attached to a block will make that block act as if it’s “powered”. A no
Jul 6th
Minecraft Alpha version 1.0.2_01
* Red torch not gates now only signal into blocks above them, or to stuff right next to them. This m
Jul 6th
PayPal issues. Solved now. You just need to wait.
Purchases via PayPal have been working poorly for the last day or so.The technical reason is that th
Jul 6th
I updated the offline client(s)
I’m attempting to fix a few crash bugs some people are getting, and I fixed the bug where it didn’t
Jul 6th
The rationale for Redstone
“But why”, some people ask, “are you making Minecraft programmable?”. The reason is, adventure mode!
Jul 7th
Multiplayer progress update, and Minecraft Alpha 1...
Getting the levels to support more than one player turned out to be a bigger rewrite than I thought.
Jul 7th
All credit for the awesome new sound goes to C418,...
He’s doing a really great job on the sounds. I just put them in the game. :DThanks, C418!(Also, you
Jul 7th
No update today!
I ran out of day, and now I’m enjoying a nice dinner. I did find the bug in the mob spawn code thoug
Jul 8th
Seecret Friday 4! OooooOOOoo!
You need to generate a new level for this one to take effect.Now I’m off to enjoy the Swedish summer
Jul 9th
Jul 11th
The hottest Monday like ever.
It’s very hot here. I don’t like heat.Today was pretty much one step forward and a giant leap back.
Jul 12th
Minecraft Alpha 1.0.5
+ Added snowballs. You can throw them, but they deal no damage+ Added craftable snow blocks* Fixed b
Jul 13th
I’m in a weird spirtual/philosophical mood today,...
I think this is going to be one of those days. I’ll go around with a serene look on my face, taking
Jul 14th
Minecraft Alpha 1.0.5_01
* You need shovels to get snowballs now, and you can’t stack as many* Ice freezes again* Snow blocks
Jul 14th
Jul 15th
Seecret Friday 5! OooooOOOoo!
There’s a couple of bug fixes in this one, too, including fixing snowing through snow. Animals can n
Jul 16th
Minecraft Alpha 1.0.6_01
* Fixed stuttering after death bug* Leaves decay again when not connected to either the ground or to
Jul 17th
If you’ve got a save that crashes when you try to...
Please email me your level.dat file (if you know where it is) for that save.(ONLY the level.dat file
Jul 17th
1.0.6_03, level save fix work
Your levels should load better now. Please let me know in the comments. =)
Jul 17th
Sorting through the support chaos
As of today, I no longer offer per-case support on technical issues. I still want to get informed ab
Jul 19th
I think I need a verkställande direktör
Are you Swedish? Are you business oriented, have you been involved in running one or more companies?
Jul 19th
Incidental bugfix!
Today was a very slow day, with me working out some of the kinks in Multiplayer and starting to work
Jul 19th
Ooh, Google Moderator!
Thanks to Deepa on IRC, I set up a Google Moderator thing where people can submit suggestions and vo
Jul 19th
Minecraft Alpha 1.0.8
+ Cattle+ Milk (does nothing yet)+ Leather* Changed the recipe for leather armorI got inspired while
Jul 20th
Multiplayer status update
Today, I implemented destroyed blocks dropping resources for all players and a whole bunch of infras
Jul 20th
The victim of prejudice, by ~DVan7 →
Jul 20th
Minecraft Alpha 1.0.9
* Fixed at least one stuttering bug(And lots more behind the scenes)Thanks to everyone who emailed m
Jul 21st
I forgot to update you on MP status yesterday!
I finished up chatting (with a whole bunch of new legal characters, like Ö and û), and actually seei
Jul 22nd
Jul 22nd
I’ve seen some people sharing older versions of th...
Please see this page: http://www.minecraft.net/copyr
Jul 23rd
Seecret Friday 6! OooooOOOoo!
What’s new? Who knows? Do you? If you’ve read the comments, you probably do, people are pretty quick
Jul 23rd
Jul 24th
Minecraft Alpha 1.0.12
* Big slimes no longer spawn in peaceful* Slimes have sounds now!* Fixed slime targeting / attacking
Jul 26th
Jul 27th
Minecraft Alpha 1.0.13
* New look for the Slimes* Some work on multiplayerA bit of a short blog update today, but I ran out
Jul 28th
Minecraft Alpha 1.0.13 addendum
Oh, and I forgot about the most important update!* The client now checks if two instances of the gam
Jul 28th
Minecraft in TF2? So very awesome! →
Jul 28th
Jul 29th
Minecraft got a huge mention on the TF2 blog! →
This is so cool I can’t even start to grasp it! VALVe’s made four of my favorite games ever (HL1, HL
Jul 29th
PC Gamer interview! →
Neat!
Jul 29th
1.0.13_01 fixes a few crash bugs
Thanks for sending me your levels, please let me know if levels still crash after this update.
Jul 29th
Jul 29th
Minecraft Alpha review in the Daily Record →
I love the screenshot of the player cautiously standing in a doorway, looking at a burning zombie. :
Jul 30th
Seecret Friday 7! OooooOOOoo!
* Powered Minecarts are in. They need coal, and they only push, not drag.* A few secret things! OooO
Jul 30th
FYI: My schedule for the next month
Next week:Tuesday or Wednesday: A first, very rough, version of Survival MultiplayerThursday: I leav
Jul 31st
August 2010
37 posts
Aug 1st
Mr Runner!
MrScruffs posted this game on the TIGForums, and I loved it:
Aug 2nd
Status update!
Sometimes I go too long before releasing stuff, and I end up in a situation where caution, pride and
Aug 3rd
SMP server release tomorrow, here’s what’ll be in:
The biggest thing is that I ran into bugs, then ran out of time, so inventory management will still
Aug 3rd
Minecraft Alpha 1.0.14
* Lava now sets stuff on fire* Tried to make fire act better (need feedback)* Extremely silly third
Aug 3rd
Minecraft Alpha Server 0.1.0
I’ve added a new section to the downloadpage, which i
Aug 4th
Aug 5th
This thread on the forums makes me happy →
Yeah, there are plenty of bugs, but somehow they don’t feel like they’d be very hard to fix.When I s
Aug 5th
And now, Germany!
In just over an hour, I’m off to attend BIGJam! I’m bringing the Minecraft source code in case I eve
Aug 5th
Sorry about the blog spam, but you have to see this. Over and over.
Aug 5th
An article/review on gamer.no (in norwegian) →
Aug 7th
Aug 9th
minecraft.net is down?
I’m currently on the road and unable to fix it, but I will try to get it online tonight. Worst case,
Aug 10th
Rock, Paper, Shotgun Minecraft mention! →
Aug 10th
Name verification, banning, friday update and anot...
BigJam was great! I did two interviews and a coupleof
Aug 12th
Apparently, Bethesda likes Minecraft too! →
This totally means I’m adding Cliff Racers tomorrow! :D
Aug 12th
Minecraft Alpha 1.0.16, Minecraft Server 0.1.1, an...
First of all, if you’re playing the downloaded game, you will have to download a new version of the
Aug 12th
Minecraft Alpha v1.0.16_01, Minecraft Server 0.1.2
I had some spare time over, so:Client:* You can now press enter from the “join server” screen instea
Aug 12th
Security server update 0.1.2_01
TkTech contacted me over IRC and pointed out a flaw in the authentication scheme that would let hack
Aug 12th
Aug 13th
Working my way through the backlog
I had 120 important emails to reply to when I got back from Berlin, so naturally I did the mature th
Aug 13th
The Kingdom of Loathing guys talking about Minecraft, crafting and player retention →
Aug 13th
Blah, I failed the Friday update.
There won’t be a Friday update today, because I bit off more than I could chew.I think I got started
Aug 13th
Aug 15th
Working on server-side inventory
There are a few stability issues with the client that worry me, and I will try to sort that out befo
Aug 16th
Aug 17th
Minecraft Server 0.1.3 (not the inventory yet!)
* Fixed save-off* Ops can now build in the spawn area* Added /tell command for players to whisper so
Aug 17th
Lots of stuff going on behind the scenes
The last couple of weeks have been pretty crazy. Lots of different people have wanted to talk to me,
Aug 19th
Seecret Friday 8! OooooOOOoo!
Both the game and the servers have been updated. Since servers don’t autoupdate yet, you need to dow
Aug 20th
The Speed Gamers are doing a 72 hour marathon run of Prince of Persia and Assassin's Creed, raising ... →
Aug 23rd
Aug 23rd
Minecraft Alpha v1.0.17_04
* Fixed some instances of the player being stuck
Aug 23rd
How about a somewhat spontaneous MinecraftCon 2010...
I have all day on August 31 free in Bellevue, and I’ve gotten several requests from people who want
Aug 25th
The web server is overloaded!
(Scroll down for the latest updates)Minecraft.net is getting a lot of traffic at the moment, which i
Aug 26th
A bit of patchwork on minecraft.net
I’ve edited the post below withsome updates on the performance issues on minecraft.net.
Aug 29th
SeaNanners on YouTube has been talking about Minecraft a lot! :D →
Aug 29th
Aug 31st
September 2010
28 posts
A brief summary of Bellevue, more to come next wee...
I’ve had a great time here in Bellevue so far! The MinecraftCon 2010 thing was great, especially onc
Sep 3rd
Hiring some people, getting an office, and all tha...
I will get back to posting about actual Minecraft development soon, but bear with me for some more b
Sep 6th
Working on a Friday update, crying over paypal
I’m working on a Friday update which will include several minor but frequently requested updates.My
Sep 10th
Seecret Friday 9! OooooOOOoo! And Minecraft Alpha...
The Seecret Friday part ended up being extremely tiny this time around, but that’s because I made su
Sep 10th
Minecraft Alpha Server 0.2.0_01, fixing the tool b...
I just uploaded a fixed server (no client update) that tries to fix the tool use bug. It seems to wo
Sep 10th
Three man strong!
As of today, Mojang Specifications is three men strong! Me, the other secret guy with the game idea
Sep 13th
The going-ons of starting up a company
Turns out there’s a lot of paperwork and business deals and contracts and actual thinking involved w
Sep 14th
How piracy works.
[Everything in this post is purely my own personal opinion, and may not reflect the opinions of ever
Sep 14th
Penny Arcade and Rock, Paper, Shotgun
Can’t.. must.. the air.. lung.. thing… wait..*pants*Ok, so Penny Arcade put up a new comic. It’s abo
Sep 17th
Seecret Saturday update!? Also, tutorials.
I need rest! (technically food and beer) I’ll finish the update tomorrow instead.I’ll add crouching,
Sep 17th
Seecret Saturday 1! But I failed Biomes AGAIN!
The update is out, and I guess the biggest feature is Sneaking. Press (and hold, for now) shift to m
Sep 18th
Server pains
Every time I do a new update now, the server gets way, WAY overloaded. Top priority now is fixing th
Sep 18th
Free Minecraft until this gets fixed
Phew. Wow. I never should’ve tried doing an update without fixing the performance issues.I’ve disabl
Sep 18th
The state of the server
What happened?When the main game file gets downloaded, the server does a few verification checks and
Sep 18th
Regarding the Grayscreen issue
There was briefly a version of Minecraft up that included some gamma slider debug code I had written
Sep 19th
Minecraft Server 0.2.1
* Fishing rods no longer crashes the serverand, in fact:* Bad commands from players no longer crashe
Sep 19th
Support and jobs should be better now
We finally got [email protected], [email protected] and [email protected] set up in a much better wa
Sep 20th
Sep 20th
Minecraft review on Austrialian television!
Check it out:
Sep 20th
Longest free weekend ever
If you’ve been refreshing the site all day, you might’ve noticed I put it back up for a while. It st
Sep 20th
Minecraft.net is up, but still slow, and people ar...
Ok, so Minecraft.net is back up. It’s still not perfect, and there’s still a lot of stuff to be fixe
Sep 22nd
This is what I’m doing to the server.
The server got overloaded in two ways;1) Way, waaay too much traffic and too many connections2) Way,
Sep 22nd
Sound, music and Classic
* Minecraft Classic is back* Sound and music works both in alpha and classic (you might have to turn
Sep 23rd
Recharging the batteries, bribing city states.
What a crazy week it’s been! First we got a lot more players, then the servers crashed as a result o
Sep 24th
A pile of accounts have been resolved
When the payment system was slow, we got a lot of email about failed purchases. While looking throug
Sep 24th
IndieGames.com Podcast #2: Minecraft Special With Markus Persson →
Sep 27th
Sep 28th
I’m sorry about the lack of updates.
Most my time these days is taken up by meetings and lawyers, accountants, banks, potential partners,
Sep 28th
October 2010
18 posts
The week that was
A lot of stuff happened this week! On Monday, we tried negotiating the office we wanted, but they re
Oct 2nd
Oct 4th
Oct 8th
Oct 10th
Oct 11th
Calm before the storm?
Perhaps this is the calm before the storm, but I’ve got a nagging feeling I’ve just been neglecting
Oct 19th
minecraft.net is down because of what I believe is...
I’m not sure exactly what’s going on, but minecraft.net appears to be suffering some kind of attack,
Oct 20th
On second thought, perhaps it’s not an attack
Now the guys hosting minecraft.net is down for me as well.. Perhaps there’s some kind of error in th
Oct 20th
No, it was an attack
SYN flood, apparently. I’ve learned a lot today.One of the lessons is “hire a linux guru”.
Oct 20th
The DDoS attack continues, I’ll just get back to c...
DDoS stands for “Distributed Denial of Service”. Denial of Service means you occupy certain resource
Oct 21st
The final papers have been signed!
Woo! We had a meeting today where we signed the final papers for the new company! All the details ar
Oct 22nd
Oct 22nd
Weekend activities
On Saturday, we spent some 5-6 hours in a real life meeting room with almost everyone (the pixel art
Oct 24th
Oct 27th
Oct 27th
Great success!
Today I signed the papers for the office in the morning! We’ll move in there January 1! YAY!When I g
Oct 29th
Halloween update previews are up
Both PCGamer and
Oct 29th
Oct 30th
November 2010
21 posts
Survival Mode Multiplayer is priority #1
I just finished moving minecraft.net to a new server, and it’s looking fairly stable. I fixed a few
Nov 1st
Webhallen Minecraft texture pack competition!
Webhallen is a really awesome Swedish hardware/game store that I use privately a lot. The guys runni
Nov 4th
Minecraft Alpha 1.2.1, Minecraft Server 0.2.3
The server update is not mandatory, but you might want to update just to make sure.This is a bugfixe
Nov 5th
Nov 8th
Nov 9th
I was referring to client mods that alter or inject code. Texture mods and server mods are fine.
Nov 9th
Minecraft Alpha v1.2.2, Minecraft Server 0.2.4
A whole pile of bug fixes in this one. There’s still a lot more to do, coming over the next couple o
Nov 10th
Nov 17th
Nov 19th
Status of SMP Health
The few hours I’ve been able to work today, I tried getting SMP Health as complete as possible. It w
Nov 19th
PC Gamer Minecraft diary. Rules: You die, you delete the world. →
I’m definitely going to add hardcore mode to the game where dying will destroy the world. I’m not su
Nov 22nd
Sickness, Sprint and Speakers
I spent most of the weekend in our awesomely comfortable sofa, eating painkillers and helping the
Nov 22nd
Nov 23rd
Gah, the update is coming tomorrow because I’m sil...
I tried to do a Minecraft update today, and it turns out I didn’t bring the keystore with the privat
Nov 23rd
SMP Health Update is out
I’m expecting bugs on this one, so I’m monitoring the usual channels (irc, twitter, email) extra car
Nov 24th
Bug update #1. More coming tomorrow
There were some pretty severe bugs with players respawning, which I’ve spent most of the day today f
Nov 25th
Vi söker mer folk!
[If you don’t speak Swedish, just pretend this post is about something I recently bought]Hej! Vi är
Nov 26th
Bug update #2. More coming early next week.
I struggled for a long time to figure out exactly why players and mobs would sometimes vanish when p
Nov 26th
…and don’t call me Shirley!
LeslieNielsen, a very talented actor with initi
Nov 29th
Bug fixing made fun
Set set up an account with Get Satisfaction, and the bug reports and feature requests have started d
Nov 29th
Bug update #3.
The client version is now 1.2.4The server version is now 0.2.6 (mandatory update, there’s been proto
Nov 30th
December 2010
22 posts
Dec 1st
Bug update #5, and we need videos
Client version 1.2.6Server version 0.2.8 (not mandatory)* Added /kill command. Does 1000 points dama
Dec 3rd
Welcome back, Tumblr!
I missed you! While you were offline, I came up with a funny pun:Watch it! You don’t want to tumblr
Dec 7th
Server-side inventory and websites
(A lot of my blog posts have “and” in the title!)I’ve been working on server-side inventory, but pro
Dec 8th
Paul Millen is not enjoying our support →
Support is not our strongest side. Having grown rather quickly from a one-man operation, we obviousl
Dec 8th
Dec 10th
Dec 10th
Minecraft Beta: December 20, 2010
The next epoch is upon us! The skies are trembling, pigs are growing wings, and the nether is turnin
Dec 11th
One week left on the Webhallen compo, and the firs...
The Webhallen competition where you can win a painting by Kristoff
Dec 13th
Pottymouths!
Seriously, wow. Haha :D[edit]Looking into a way to link the blog posts to the forum where you can co
Dec 13th
Looong Monday
It’s 11:35 pm and I got home not long ago. Today was spent mostly with working on server-side invent
Dec 13th
Man down! And another man down!
It’s the week before beta. Two people are home, struck down by some mysterious illness. I should pro
Dec 15th
Websites and gift codes!
It’s a bit rough around the edges, but the new version of minecraft.net is up! It will receive even
Dec 16th
Dec 17th
Minecraft Beta
I just updated the client and the server to Minecraft Beta 1.0* Working server-side inventory!Finall
Dec 20th
Minor patch 1.0_01. More bugfixes tomorrow.
Client 1.0_01 is up, fixing a double chest issue and a rare crash on load level bug.There’s a seriou
Dec 20th
Updated Client and Server to Beta 1.1
The server update isn’t mandatory, but it’s HIGHLY recommended* Rewrote Leaf Decay for the seventeen
Dec 22nd
Updated Client and Server to Beta 1.1_01
1.1 contained an additional bug fix I forgot about:* Fixed “fancy” characters not working in the gam
Dec 22nd
Some thoughts about release schedule during beta
Here’s an idea!* All commit comments are public to everyone. Possibly even tweeted out* Everyone who
Dec 22nd
What I played in 2010
I went through thislist and picked out al
Dec 23rd
Christmas Day
If you purchased the game recently through PayPal and didn’t get it, do not worry. Because of Murphy
Dec 25th
Minecraft – PC Gamer UK’s Game Of The Year
As a teenager, I read PC Gamer compulsively. Not only did they give me access to game demos before t
Dec 31st
January 2011
12 posts
2011, here we go!
So it’s the first working day of the year, and we’ve got two more people in the office now.
Jan 3rd
Strategy meeting day results
Yesterday was Strategy Meeting Day™ at Mojang. During the morning, we broke up into two groups and t
Jan 6th
Jan 10th
Oh, and this is awesome. →
Jan 10th
Exclamation mark.
Minecraft just passed one million sales.
Jan 12th
Minecraft Beta 1.2
Minecraft Beta 1.2 is live. All servers need to be updated to 1.2.New features:* Note blocks (right
Jan 13th
Minecraft Beta 1.2_01 (less bugs, more framerates)
This update affects both the client and the server, but the server update isn’t mandatory. I highly
Jan 14th
Jan 15th
The web server is struggling, we’re migrating
Once again, minecraft.net is more popular than the poor old server can keep up with, so we’re upgrad
Jan 18th
Jan 21st
Sleeptastic
Friday night, got home, fell asleep on the sofa.Saturday, went to Jakob’s place, fell asleep on thes
Jan 24th
Notch has left the building
I’m leaving on a two week vacation tonight, to celebrate my mother turning 60. While I will be bring
Jan 27th
February 2011
9 posts
Notch is still out of the building
I’m half-way through a very nice vacation. There’s internet access in the lobby, so here I am, check
Feb 4th
Feb 15th
Feb 17th
Feb 18th
Our office is cold during the winter
Seriously. The radiators are tiny, and the rooms are huge. I think the landlord turns down the heat
Feb 20th
2 Player Productions wants to make a documentary about us, kickstarting it →
Feb 21st
Server downtime, and a new Launcher
Minecraft.net is suffering some difficulties at the moment, with the database getting overloaded. We
Feb 21st
Minecraft Beta 1.3
* Implemented a new lighting engine with the help of MrMessiahs (can be turned off)* Changed the opt
Feb 22nd
I’m sorry about the downtime
I don’t know what happened exactly, as I’m currently on a fight and seated far away from the other g
Feb 27th
March 2011
11 posts
Halfway through GDC, here’s what we’ve done
We stepped on the plane to New York, and the Minecraft server died. While flying from New York to Sa
Mar 2nd
Ah, I forgot!
We also announced our new game today! There’s not much info yet, but we’ll be getting an alpha versi
Mar 2nd
Five
Wow. We won five awards.In the IGF, we won the Audience Award and the Grand Prize.In the GDCA, we wo
Mar 3rd
Minecraft - Volume Alpha by C418
C418 makes music for Minecraft. He has released an OST of sorts on bandcamp. All the music from Mine
Mar 4th
Terrain generation, Part 1
I’ve been promising to write a technical post on Minecraft for a while, but never really got around
Mar 9th
Warning: Some malicious client mods are stealing p...
When you install a mod, the mods gets full access to your computer, and can do ANYTHING to it.Make s
Mar 17th
I found my old Turbo Pascal projects! :D :D Screenshots! →
Mar 17th
The state of Minecraft
There are manly men with powertools in our office, punching floors and walls in an attempt to make t
Mar 18th
Full steam ahead, captain!
Someone pointed out to me that most of my blog updates recently were about how I had no time to deve
Mar 28th
Soo exciting, please vote for us!
http://www.escapistmagazine.
Mar 29th
The weirdest night of my life!
I feel like James Bond.Or, rather, I feel like a geeky kid who just finished playing James Bond for
Mar 30th
April 2011
9 posts
The 1.4 update and the April Fools joke
Out plans was to release 1.4 this week, and we aimed fairly high. The stats and achievements that ar
Apr 2nd
11/11/11
We had a board meeting today, which felt relatively grown up and mature. We had it at a nice asian r
Apr 7th
1.5 next week!
We were aiming at releasing 1.5 this week, but no. There’s been significant feature creep (we’ve got...
Apr 13th
Minecraft Beta 1.5, and some thoughts on this blog
(You will need to updateyour servers as well)* Weathe
Apr 19th
Portal 2 Review
I got Portal 2 last night. Seven hours later I beat it. This review might contain some minor spoiler
Apr 20th
Information dump again!
Hi! It’s Monday, and we’ve got the day off for some reason. (Something about Easter) Me and ez took
Apr 25th
The plan for mods
After some internal discussion and general anxiety, we’ve arrived at aplan for supporting mods. It’s
Apr 26th
The cost of the mod api
Because of overwhelming feedback, the cost of the mod api access will be 0 dollars.Our intention was
Apr 26th
Apr 27th
May 2011
10 posts
Fixing bugs, enabling nether.
1.6 officially has a release date of “not soon”. The main features will be the maps, bug fixes, and
May 2nd
MinecraftCon 2011 in Vegas?
We’re thinking about how to celebrate reaching the release on 2011/11/11. There’s also a significant
May 11th
Since polls are fun, here’s another one!
I personally want MinecraftCon 2011 to be in Vegas because I freaking love that place, but there’s b
May 11th
The changelist for 1.6
Minecraft Beta 1.6 is getting release later this week.Here’s the changelist so far:1.6:+ Added Nethe
May 23rd
Minecraft Beta 1.6
This update requires both a client and a server update.Changelist:1.6:New features:+ Added Nether su
May 26th
Minecraft Beta 1.6.3
THREE bug update releases today!I highly recommend you update both your servers and your clients.1.6
May 26th
Minecraft Beta 1.6.4
* Fixed 1.6.3 using more CPU despite it claiming to use less* Totally professional
May 26th
Minecraft Beta 1.6.5
There are some annoying bed bugs in multiplayer in this version, I’ll fix those next week.1.6.5:* Tw
May 28th
What the framerate limiter does
The game now times every frame being rendered, and allocates 1000000000/ nanoseconds per frame. If i
May 29th
Minecraft Beta 1.6.6
Unless there are any emergency things to fix, I won’t do any more updates before 1.7. Going to E3 on
May 31st
June 2011
5 posts
Post E3 information dump!
Hi! E3 is over, and we’re flying back to Sweden in a few hours. I have loads of information and news
Jun 10th
Duke Nukem Forever review
I got Duke Nukem Forever a while ago. I’ve been playing it on and off ever since. This review might
Jun 21st
Back in the office, and some words on 1.7 and 1.8!
After a few weeks out of the office (E3, then Italy, then F.3.A.R this weekend (great game!)), I’m f
Jun 27th
Trickling information about the Adventure Update
Since 1.8 is still a significant time away, we’re going to have to stop being as secretive about it
Jun 28th
Minecraft Beta 1.7
1.7:+ Added pistons+ Fire or redstone is now required to trigger TNT+ Fences can be stacked+Added sh
Jun 30th
July 2011
8 posts
10m
Minecraft just passed 10 million registered users.
Jul 1st
Bill S.978
I’ve received a few emails about Bill S.978, a new bill proposed in the USA, which would make it ill
Jul 2nd
Jul 5th
Minecraft Beta 1.7.3
Bug fixes, bug fixes and bug fixes.- Corrected a block duplication bug when using pistons- Corrected
Jul 8th
Sharing an interesting email
I briefly talked to the crazy engineers over at Bat Country Entertainment about mods that alter the
Jul 19th
C418 just tweeted about a reddit thread about the news about him releasing a new album! →
Jul 19th
The psychology of the reticle and the feeling of c...
This blog post contains extensive spoilers about a new mob in the adventure update. Don’t click “rea
Jul 29th
Jul 30th
August 2011
12 posts
It’s a scam!
Perhaps you’ve seen the videos about some groundbreaking “unlimited detail” rendering technology? If
Aug 2nd
“But Notch, it’s NOT a scam!”
I’ve been getting a bunch of feedback that my last blog post is wrong for various reasons, and I’d j
Aug 3rd
Bethesda are suing us, here’s the full story!
A lot of people want more details about what is going on, so here is everything I know:First of all,
Aug 5th
Aug 12th
Aug 12th
Hey, Bethesda! Let’s settle this!
I am back, and I am excited.Marriage has been wonderful so far, and nobody sabotaged my computer whi
Aug 17th
Aug 22nd
I thought of something
What with all these fancy new web services like imgur and twitter and tumblr and all that, I should
Aug 24th
Dear diary,
We’ve been in Seattle for three days now. The first day was just arriving and eating lunch before cr
Aug 26th
Somehow, we’re putting together a party
After a looong day at the booth, we had a dinner with Jinx. I had a huge steak and something called
Aug 27th
Why no Steam, Notch?
At PAX, I got asked why we’re not on Steam with Minecraft, and I had to answer the question straight
Aug 29th
Then there’s The Prank
One early summer morning, Carl was on vacation and I was checking my email. Lydia, who was organizin
Aug 30th
September 2011
8 posts
You know what’s fun?
Game development is fun. There’s programming, design, testing and just plain good old silliness. Her
Sep 7th
We’ve got a consultant!
We’re quite bad at keeping track of who does what when because of whom, so we got a consultant to he
Sep 8th
Update on the “Scrolls” lawsuit, and a list of gam...
I’ve received some questions about what the status of the Bethesda lawsuit thing is. I don’t have mu
Sep 14th
Oh yeah, we released 1.8!
We released Minecraft Beta 1.8! It’s the first half of the Adventure Update, with the remainder comi
Sep 15th
The solutions to a few unsolved problems
Is NP in P?No.Why is there so much water on earth?Byproduct of early life.Do magnetic monopoles exis
Sep 17th
O(1) NP solving using the MQSC
I’ve invented a computer that solves NP problems in constant time. I call it the Mass Quantum Suicid
Sep 22nd
Significantly increasing the power of the MQSC
1) Before doing anything, pick a totally random number between 0 and, say, 5→5→5→5→5. If the number
Sep 23rd
The eventual release, and the legal documents
Me and Jens have only two more major features we want to implement before the release in November. T
Sep 29th
October 2011
10 posts
Real games for nerdy gamers
There are many games like this (captive, hired guns, ishar, might and magic, wizardry, most of the g
Oct 2nd
A short response
I just saw this: http://kotaku.com/5846111/mojang-v-bethesda-or-i-hate-it-when-mommy-and-daddy-fight...
Oct 3rd
Oct 3rd
Pre releases and Adventure Updates
The adventure update is going great! We’re adding features and cramming in content, and then started
Oct 11th
Happy birthday, us!
One year ago, we started Mojang. Back then, Minecraft had sold between half a million and one millio
Oct 16th
Battlefield 3 is looking amazing.
Ok, so I missed out on the Beta, but everything I’ve seen looks amazingly fun. Like ridiculously so.
Oct 18th
Oct 19th
I hate “free to play”.
Ok, that headline it a bit overly inflammatory. While I am sceptical of the free to play trend, what
Oct 24th
Important news regarding chickens and eggs
Ok, so.. For a long time, I’ve claimed that obviously the egg came before the chicken, as the first
Oct 24th
MineCon is sold out!
Yep. It’s sold out. Wow. :D
Oct 28th
November 2011
11 posts
Nervousness
Next week is MineCon week. That means we’ll release the full version of Minecraft (which will be cal
Nov 7th
Inspiration, motivation, stress, and abandonment
A normal project for me goes through three stages. I will summarize and review them because I’m wait
Nov 9th
Zing.
I visited my doctor last week, and he told me I had to stop masturbating. I asked him why, surely it
Nov 10th
Soon.
(First of all, sorry about the masturbation joke in my last post. It’s currently my favorite joke. :
Nov 15th
Day 1 - The Arrival
The phone alarm rang at half past seven in the morning. Two hours later we were at Arlanda Airport a
Nov 17th
Day 2 - The Setup
I woke up at 3 am after getting about three and a half hours of sleep. I lingered in bed for three h
Nov 18th
Day 3 - The Launch
After some seven hours of sleep (nice), we went to the wrong room for breakfast. Confusion started s
Nov 19th
Day 4 - The End
I am incredibly tired right now, so this might be a bit short. ;)Breakfast was at 8 am, being filmed
Nov 20th
Day 4.5 - The Party
After some 45 minutes of sleep and a huge plate of nachos (the Nacho Mama at the Mandalay Bay is ver
Nov 20th
Kelvin is awesome. Celsius and Fahrenheit are sill...
Some time many years ago, we decided to measure something that has a zero value on a scale where zer
Nov 22nd
Nov 26th
December 2011
7 posts
Och med dom orden så passar jag micken.
As of yesterday, Jens Bergensten is the new lead developer on Minecraft. He will have the final say
Dec 2nd
Dec 6th
We’re hiring. You should work here.
We’re expanding!Exciting new projects, a very successful first year, and a much bigger new office me
Dec 9th
Santa vs Cthulhu until 7 am
I’ve been avoiding doing any kind of work recently in an attempt to reset my creative batteries. I’v
Dec 12th
Ludum Dare is a wonderful thing
I’ve talked about it before, and I’ll talk about it again. Ludum Dare is an amazing thing. It’s basi
Dec 19th
Mojang Has Never Supported SOPA
Looks to Internet Community & Fellow Tech Leaders to Destroy Legislation We All HateSTOCKHOLM, Swede
Dec 23rd
Top ten movies of 2011!
No, just kidding. Instead, I will ramble about working in teams.Some people have asked me why we don
Dec 31st
January 2012
4 posts
xcom
Jan 5th
Coding skill and the decline of stagnation
I am a decent programmer. I know a decent amount of computer science theory, I can type correct code
Jan 13th
Guide to clothes, by hole count
1 hole: Sock2 holes: Leggings3 holes: Underwear4 holes: Shirt(god, this blog is dying, isn’t it?)
Jan 25th
A poll on letting us snoop
We have no idea how you’re playing the Minecraft.Right now, the only way we can figure out roughly w
Jan 25th
February 2012
1 post
Hype!
So in an interview, Double Fine lead Tim Schafer mentioned that they wanted to make Psychonauts 2 ha
Feb 16th
March 2012
1 post
START_CLASSIFIED_TRANSMISSION
TITLE: dcpu specs, classified, not final TO: redacted DATE: 20120328VERSION: 416 bit architecture0x1
Mar 28th
July 2012
3 posts
On Patents
Let’s say you’re Neo, and you were the first person ever to come up with the idea of a novel. It’s l
Jul 22nd
Even experts get it wrong
This post is a reply to this: http://ricrichardson.blogspot.co.uk/2012/07/mojang-reaction-incredibly
Jul 24th
Gender in Minecraft
[Keep in mind I am no longer the lead developer on Minecraft, Jens is. This postis about what I thou
Jul 28th
October 2012
1 post
John Callaham: Don’t be a goat murderer
(I changed the title of this post to “goat murderer” to offend less)An open letter to John Callaham:
Oct 2nd
December 2012
1 post
I love you, dad
One of my fondest childhood memories is me sitting on a sled, being dragged along a thinly snow cove
Dec 13th
August 2013
1 post
So that’s what I’m going to do.
Back before anyone knew who I was, I used to wanted to make huge games. Games where you can do anyth
Aug 19th